![]() ![]() Then, In February 2003, Taito released "Super Puzzle Bobble All Stars " for the Gamecube in Japan. Like with the PS2 version, the game is two player only. I'm not sure if this game was released in December 2002, or February 2003 dates conflict (the case says 2002). This seems to be a US-exclusive release, so I'm not sure who developed it, but Ubisoft published the game. On that note, oddly enough, there's even more confusion later in the BAM series! The US "Bust-A-Move 3000" for Gamecube is a port of the first Super Bust-A-Move game for PS2. I think that the only other BAM game with a 4-player splitscreen versus mode is the Japanese-only Gamecube version of Puzzle Bobble 3000. It's not quite as good as the 4-player modes in The New Tetris or Dr. ![]() The bigger difference is the N64 version though of course it's got cart music instead of CD, so the quality is lower (though I still think it sounds great), but they added a four player multiplayer mode to BAM64/'99(N64), which is pretty cool. I'd like to get it for Saturn too, but it's a bit pricey for a version of a game I already own (and I do have BAM2 for Saturn, too). The only version of BAM3 I actually own myself is the N64 version. So yeah, the PS1 version has a little bit more stuff, but if you want the game more on Saturn, I'd say go ahead the Saturn version's great too, and has most of the content. ![]() It mentions that the PS1 added some infinite-credits arcade mode or something? I'm not sure. Other than that, I'm having trouble figuring out exactly what is different between the versions all I can find with any mention of it is this, and that review is in Italian. Similarly, but in a reverse direction, for BAM3 it's the Saturn that doesn't have the puzzle-edit mode, and the N64 and PS1 that do. Except for localization (title/menu translation stuff), the game content of both versions was not altered.Īs for version differences, the Playstation and Saturn versions are pretty similar, but as the "DX" added to the Japanese title suggests, they did add a bit to the PS1 version, sort of like how the Saturn version of BAM2 has some exclusive features not available in any other version of BAM2 (specifically, if you didn't know, Saturn BAM2 has a second set of puzzles not in any other BAM2 game and also has a puzzle-creator mode, also not in any other BAM2 game, though BAM3 and 4 both do have that on all platforms). They probably did the title change because Natsume had released BAM4 for the PS1 in the US back in '98, so releasing BAM3 a year later under its original title would probably not sell as well. These are the same as the Japanese releases in the above paragraph, however. After that, in 1999, they brought over the N64 and PS1 versions of BAM3 as "BAM'99". Now, Acclaim, who had the Western BAM series rights by this point, decided to make an N64 port of BAM2 first, and they developed and released that in 1998 (yes, N64 BAM2 was made by Acclaim, not Taito.). In the meantime BAM4 followed in 1998, and Natsume released the PS1 version in the US that year. However, neither one was immediately brought over to the West. An N64 port followed in 1998 that is called "Puzzle Bobble 64". Later in 1997 (that is, some time after the Saturn release earlier that year), Taito released a Playstation port in Japan, "Puzzle Bobble 3 DX". ![]() The US release, by then-US rights holder Natsume, is the only US version of the game called "BAM3". It released in all three regions (Japan, the US, and Europe) in 1997. I know this thread is from a few months ago, but to answer the question, Bust-A-Move (Puzzle Bobble in Japan) 3 for Saturn was Taito's first home port of the arcade BAM3 game. ![]()
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